Sacred 2: Fallen Angel | 
enlarge
| From: CDV Software Entertainment Category: Video Games
List Price: $49.99 Buy New: $45.90 You Save: $4.09 (8%)
New (11) from $45.90
Rating: 9 reviews Sales Rank: 462
Format: Cd-rom Platforms: Windows Vista, Windows Xp Genre: role_playing_games ESRB: Mature Media: DVD-ROM Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Windows Vista Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.5 x 1.2
MPN: 27751 UPC: 894388002080 EAN: 0894388002080 ASIN: B001E2I4H4
Release Date: November 11, 2008 (New: Last 30 Days) Availability: Usually ships in 1-2 business days Condition: NEW RETAIL EDITION. $3.99 USA 3-7 business day shipping. 24/7 customer service. Shipping/tracking emails.
Tell A Friend Add to Wishlist Add to Wedding Registry Add to Baby Registry
| |
| Features:
| • | A huge, seamless and dynamic world that allows for free-form exploration | | • | Six playable characters, each with a distinct look, capabilities and in-game motivation | | • | Fight effectively from the back of a number of mounts under your control | | • | The ultimate multiplayer experience - seamless transition between single and multiplayer gaming modes via the Internet or Xbox Live | | • | Cutting-edge graphics utilize the latest technologies |
|
| Similar Items:
|
| Editorial Reviews:
Product Description T Energy has been flowing through Ancaria since time itself. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For an era, it was the angelic Seraphim who watched over the T Energy and therefore over the fate of the entire world. They passed their knowledge on to the High Elves, so that they could benefit from T Energy. But the High Elves let the power over T Energy tear their society apart, and war and strife broke out. Worse than that, the T Energy itself went out of control, turning negative and creating destructive evil in the land. The nobility as well as the clerical caste of the High Elves struggled to seize power over the high-elvish imperium, so that they alone might hold the T Power in their rule. The land once more faced with war; a war that was much larger with more far reaching consequences than all previous wars and battles. Two thousand years before Shaddar, the cry for heroes arises to avert this war and to regain control over the T Energy. Will those heroes prevent the world from lapsing into final chaos, or will they instead deepen it with their actions?
Deities offer unique combat disciplines and unlock additional quests Seamless transition between single- and multiplayer gaming modes via LAN or the Internet Online modes of play - cooperative, PvP and PvE Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound
Amazon.com Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale.  Master enemies with style& grace. View larger. |  As well as brute force & steel. View larger. |  Utilize character-specific mounts. View larger. |  Study the lore of the ancients. View larger. |  Battle above ground and below. View larger. |  Wield magic against all comers. View larger. |  Face down monsters of every kind. View larger. | The Story T-Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For eons the angelic Seraphim watched over the T-Energy and therefore over the fate of the entire world. But eventually tiring of their burden, they passed their knowledge on to the High Elves. T-Energy helped the realm of the High Elves to experience an unimaginable boost of prosperity, making it the reigning culture in Ancaria. But a force as powerful as T-Energy carries great dangers. Not taught how to deal with this, no sooner did the Elves take control, then a heated dispute erupted among them as to how and to what purpose the T-Energy was to be used. Dispute morphed into irresolvable conflict, then rift and eventually to a civil war among the High Elves, where all participants were losers. Their realm collapsed and with it the entire power structure of Anacaria. In the turmoil all the peoples of Anacaria coveted the right, either openly or in secret, to wield the power of T-Energy and in the end, unmanaged, the T-Energy raged out of control warping creature and lands alike. Can anyone regain control over the T-Energy. And if so, will he/she strive to prevent the world from lapsing into final chaos, or deepen it? Gameplay Gameplay in Sacred 2: Fallen Angel in divided into two campaign paths: Light and Dark. As the game begins players choose and customize their character and choose the path they will follow. This choice determines the ultimate goal and intentions of their character, and as the game progresses through literally hundreds of quests and side quests, the paths of different characters intersect at different junctions. Choose one way and you may be tasked to defend a town and its people, while another path could result in you attacking the same town. The choice is yours and the fate of the world and your well-being are at stake. Key Game Features: - A massive, seamless and dynamic world delivering hundreds of hours of freeform exploration.
- Two deep campaigns: play as the “Light” or “Shadow” side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
- Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
- Modifiable combat arts: change, upgrade and link together your alter ego’s combat skills to match your playing style.
- Fight effectively from the back of a number of mounts under your control; equip and upgrade your character’s unlockable special mount.
- Deities offer unique combat disciplines and unlock additional quests.
- Seamless transition between single- and multiplayer gaming modes via LAN and the Internet.
- Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
- Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.
Character Classes In Sacred 2: Fallen Angel players assume the role of one of six characters--five of which are new to the franchise--and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character's attributes you will enhance with these items in order to create a unique and distinct hero.  | Seraphim Often referred to as 'Fallen Angels,' these mystical and angelic creatures are the oldest inhabitants of Ancaria. Fast, elegant and acrobatic warriors from a technological future they fight with light to medium weapons and, if required, with massive technological support. Players can assume the role of a Seraphim and protect the world from chaos. |  | Shadow Warrior Shadow Warriors were originally humans trained as elite soldiers in service to the High Elves. Upon their death their souls were stolen by an Elven general, bound to lifeless bodies and imbued with T-Energy. Now free, they travel between this world and the next as undead beings with only the desire to return to the peace of the golden halls of Elysium. |  | High Elf The best student at the ancient academy of magic in Thylysium, the High Elf character lives and breathes magic. Her hunger for adventure and her insatiable desire to increase her personal knowledge and the influence of her once-powerful house are the driving forces as she sets off into an Ancaria boiling over with turmoil. |  | Dryad Masters of the hunt and akin to the Elves, The Dryad are in tune with nature and are equipped with the strength of the forests. The most powerful and the strongest among them are knowledgeable of the dark art of voodoo and were chosen in order to save their peoples from extinction. All are expert with the bow, traps, poisons and lore of the forest. |  | Inquisitor The Inquisitors are the High Priests of the High Elves. Arrogant and deadly, they are only committed to themselves and their ultimate goal of assume control over the T-Energy. Proficient in close combat and able to gain increasing power as damage is taken, their manipulative spells make them powerful fighters from the shadows. |  | Temple Guardian Since the beginning of time the purpose of Temple Guardians were to maintain and protect the Great Machine, so that it could keep the world in balance. Neither fully flesh or mechanical, they are half human and half machine. Propelled by T-Energy and devoted to protecting it, they are part of the Great Machine and so able to use the T-Energy for their purposes. | A Wide Variety of Mounts Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse. You can equip a war horse with bridle, saddle and even special armor. These special items can be found in the game just like player items, ranging in quality from regular to rare and even unique items. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character's playing style perfectly. All character classes can fight from a mounted position using a variety of tactics that the player chooses depending on the terrain and battle conditions. System Requirements: | Minimum Specifications: | Recommended Specifications: | | OS: | Windows XP, XP64, Vista, Vista64 | Microsoft Windows XP (32 / 64 Bit) with Service Pack 3 / Vista 32 / 64 Bit) with Service Pack 1 | | Processor: | 2.4 GHz processor | Dual Core 2.0 GHz processor | | RAM: | 1GB | 2 GB RAM | | Video Card: | Graphics card 256 MB, from nVidia GeForce 6800 or ATI Radeon | Graphics card 512 MB, ab nVidia GeForce 8800 GTS oder ATI Radeon HD 3870 | | Sound Card: | DirectX compatible sound card | Sound Blaster X-Fi(DirectX 9.0d [for XP] or DirectX 10.0 [for Vista] compatible), with surround speakers or headphones | | DVD-ROM: | Quad-speed (4x) DVD-ROM drive | | Hard Drive Space: | 25GB of Free Space | | Direct X: | 9.0d (included with game) | | Other: | DSL modem or network card for multiplayer games |
|
| Customer Reviews: Read 4 more reviews...
NOTHING IS SACRED ANYMORE November 19, 2008 NeuroSplicer (Freeside, in geosynchronous orbit) 0 out of 4 found this review helpful
The original Sacred was a great game that, although not exactly groundbreaking, it offered many hours of action-cRPG fun. What is more, its publisher had the good sense to price it reasonably from the start and thus fight piracy in the most effective way. SACRED 2, although enjoys more demanding environmental graphics and spell effects, is just another victim of clueless gaming industry executives. Instead of learning from the history of their own game, they'd rather idiotically jump on the "SecuROM/Limited Activations" bandwagon. After all, if they can hide behind the "everyone is doing it" excuse, who can blame them when the game does poorly? They are obviously under the illusion that selling at full price a game that is actually RENTED will fail to be...noticed! Respect is a two way street - and underestimating gamers' intelligence is not a good start. It is a shame that SACRED 2 got shot in the foot by its own publisher. Now, instead of being another success, it will simply be another game sacrificed on the alter of corporate Greed and marketing incompetency. AVOID.
Beautiful game, but... November 18, 2008 Steven J. Freeman (Redmond, WA United States) 0 out of 2 found this review helpful
So - the first Sacred game was one of my all-time favorites (along with Diablo 2). Bought this on the first day available. The graphics are fantastic, but of course you pay for it in system performance. Not quite as smooth as the first Sacred, but it's definitely playable. The game play is pretty much the same as in Sacred, with a combination of monster-killing in the countryside, and mini-quests in the cities (which involve running from point A to point B a lot). However, one big issue is that there isn't any pause in the game - yep, that's right, no pause. Which means, if you have to go to the bathroom, eat dinner, acknowledge your spouse exists, etc. you have to Save And Quit, or let the monsters hack on you until you come back to the computer (or until you're dead).
A solid hack and slash with attention to detail. November 17, 2008 Kordesh 2 out of 4 found this review helpful
I don't want to drag on, so I'll be brief. The game world is huge, the characters are unique, and the skill system is novel and varied. There are two paths (light or dark) to play the game on, and it has pretty interesting multiplayer options which make the game particularly fun in co-op or general online play. Considering its genre it's going to be likened to Diablo, and I have to say it rivals it in every way but perhaps presentation as Diablo does have a more cinematic story, but I believe Sacred makes up for it in its vast open world. I really can't stress enough how large the game world is and how much there is to do (600+ quests with differing path outcomes and class specific quests) Without teleports (which thankfully there are) it would take nearly six hours real time to walk from one end of the 22mile game world to the other. Overall, I can't really recommend this enough for fans of the genre, and the only negative thing I have to say about it sadly is that the developers/publishers chose to mar this game with DRM and an archaic activation system. Its even more baffling as multiplayer is a strong point in this game, and a simple key check for multiplayer should have been sufficient, but instead there are limited activations(2) and online activation is required to play it period. Hopefully, in the future Ascaron and cdv will see this as a mistake, as they are only hurting and alienating their customers and fans by harassing them with archaic DRM methods.
Sacred 2 lots to sink ya teeth into November 16, 2008 Andrew R. Gasson (Missouri USA) 5 out of 6 found this review helpful
After completing this game once, only one word sums it up epic....The total area of the map in Sacred 2 is 22 square km, this equates to alot of game. The game gave me a solid 50 hours of gameplay on Silver level, and I skipped alot of side quests. It has a very open game style and I sensed minimal linearity with this game. The gameplay is fast frantic and fluid. This is a pure hack and slash though and through. Standard attacks are activated with the left mouse button, while your right is used for special skills. Be prepared to click alot because the world is populated with many many enemies. The loot in this game, well there's lots of it. If I could level a single complaint about the standard items it would be their lack of variety. But some set and unique items seem to have their own graphics. Gameplay 5 out of 5 For the guy who below me is complaining about the "10 year old" engine, that's a load of trash - sorry. The graphics are great, not the best in existence but definitely lush and appealing. The world absorbs you and has so much more life then it's predecessor. The water effects are particularly stunning. The character models although disappointingly not customizable, are great. The Serephim with her unearthly beauty, and the Inquisitor with his almost emperor Palpatine visage are flat out fantastic. A problem with the engine is some buggy slow down, especially with many NPC'S on the screen at one time. A patch does fix most of these problems, but such an obvious flaw should have never made it to the retail release. Graphics 4 out of 5 The sound is a mixed bag in this game. Mechanics wise you get all the standard options 3d sound etc, but that is not where the problems lay with the sound in this game. A soundtrack by Blind Guardian - definitely not a problem there. The general sounds of ambiance awesome. The voice acting? Yeegads terrible... The character voices themselves are pretty good on the most part if not repetitive during gameplay, It's the enemies - They are at times seriously cheesy and do have a slight effect on the enjoyment of the game. I would have preferred a more serious tone to them, some of the one liners are flat out crap. The NPC's also seem to lack a lot of character but on the plus side they randomly interact with you and each other and this adds a sense of realism. Sound 3 out of 5 This game is going to keep you occupied for months, the amazing depth of skills spells and statistics is going to keep people busy for months on end and adds a level of customization that amazes you. This especially is felt after the initial feeling that the game would lack it considering you have no choice in picking your characters looks or even gender. If that doesn't impress you surely the vast amounts of loot will. Finding that last set item will surely have you crying out "one last dungeon!" lastability 5 out of 5 I have not even touched on the multi-player or other features of this game it is definitely worth the money and a try!
Better Than Sacred 1 But... November 14, 2008 William Arnold (Bellevue, Nebraska USA) 2 out of 4 found this review helpful
The Good: The graphics are considerably better than the first version. Much of the game basics (potions, spells, etc.) are similar to the first game except potions are now stack-able (Yeah) and the spells/abilities are broken down into categories. You still get to start with only one spell slot available but you also get a buff slot for the new buff line of spells. The quest system is similar to the first version in that you identify quest NPC's by question marks over their heads and completed quest NPC's with exclamation marks. The new world is much more realistic looking and you can move just about anywhere except up cliffs or through dense vegetation. The monsters also look much better than Sacred 1. The Bad: DRM. You have to activate the game via the internet before you can even play the single player version. However, the activation process went smoothly and I was able to get right into the game. The characters are still totally non-customizable. You can't even select the gender of a specific class. This is really bad especially in a $50 game! Also, I've found one broken quest so far out of the dozen or so I've completed. The viewing angle can be moved around in a circle (by default it's turned off but you can enable it--I've set the left and right cursor keys to allow me to swivel around one way or the other) but you're fixed looking at your character at about a 75 degree angle and it's sometimes realllllly frustrating not being able to see what's around you for a distance. The Ugly: My computer has crashed twice in the 3 or 4 hours I've been playing the game--once, when I exited the game (computer locked up) and once when I'd just gotten back to a town (game crashed back to Windows). So, save often. I've been unable to get back in the game since the second crash so I'm going to have to reboot but thought I'd take time out to write this review. All in all, I'm having fun and really enjoying exploring a totally new world. I just hope they fix the bugs soon! Bill
|
| Buy With Confidence |

Secure Checkout by Amazon.com
Your order is secure
and backed by Amazon's
A-to-Z Guarantee
which guarantees your purchase, the condition of the item you buy, and
its timely delivery. |
|
|
|
|